blob: 82af7551f93f24994ec16429b4dc603b611a7219 [file] [log] [blame]
Abhay Kumara2ae5992025-11-10 14:02:24 +00001// Copyright (c) 2023 Uber Technologies, Inc.
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy
4// of this software and associated documentation files (the "Software"), to deal
5// in the Software without restriction, including without limitation the rights
6// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7// copies of the Software, and to permit persons to whom the Software is
8// furnished to do so, subject to the following conditions:
9//
10// The above copyright notice and this permission notice shall be included in
11// all copies or substantial portions of the Software.
12//
13// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19// THE SOFTWARE.
20
21// Package stacktrace provides support for gathering stack traces
22// efficiently.
23package stacktrace
24
25import (
26 "runtime"
27
28 "go.uber.org/zap/buffer"
29 "go.uber.org/zap/internal/bufferpool"
30 "go.uber.org/zap/internal/pool"
31)
32
33var _stackPool = pool.New(func() *Stack {
34 return &Stack{
35 storage: make([]uintptr, 64),
36 }
37})
38
39// Stack is a captured stack trace.
40type Stack struct {
41 pcs []uintptr // program counters; always a subslice of storage
42 frames *runtime.Frames
43
44 // The size of pcs varies depending on requirements:
45 // it will be one if the only the first frame was requested,
46 // and otherwise it will reflect the depth of the call stack.
47 //
48 // storage decouples the slice we need (pcs) from the slice we pool.
49 // We will always allocate a reasonably large storage, but we'll use
50 // only as much of it as we need.
51 storage []uintptr
52}
53
54// Depth specifies how deep of a stack trace should be captured.
55type Depth int
56
57const (
58 // First captures only the first frame.
59 First Depth = iota
60
61 // Full captures the entire call stack, allocating more
62 // storage for it if needed.
63 Full
64)
65
66// Capture captures a stack trace of the specified depth, skipping
67// the provided number of frames. skip=0 identifies the caller of
68// Capture.
69//
70// The caller must call Free on the returned stacktrace after using it.
71func Capture(skip int, depth Depth) *Stack {
72 stack := _stackPool.Get()
73
74 switch depth {
75 case First:
76 stack.pcs = stack.storage[:1]
77 case Full:
78 stack.pcs = stack.storage
79 }
80
81 // Unlike other "skip"-based APIs, skip=0 identifies runtime.Callers
82 // itself. +2 to skip captureStacktrace and runtime.Callers.
83 numFrames := runtime.Callers(
84 skip+2,
85 stack.pcs,
86 )
87
88 // runtime.Callers truncates the recorded stacktrace if there is no
89 // room in the provided slice. For the full stack trace, keep expanding
90 // storage until there are fewer frames than there is room.
91 if depth == Full {
92 pcs := stack.pcs
93 for numFrames == len(pcs) {
94 pcs = make([]uintptr, len(pcs)*2)
95 numFrames = runtime.Callers(skip+2, pcs)
96 }
97
98 // Discard old storage instead of returning it to the pool.
99 // This will adjust the pool size over time if stack traces are
100 // consistently very deep.
101 stack.storage = pcs
102 stack.pcs = pcs[:numFrames]
103 } else {
104 stack.pcs = stack.pcs[:numFrames]
105 }
106
107 stack.frames = runtime.CallersFrames(stack.pcs)
108 return stack
109}
110
111// Free releases resources associated with this stacktrace
112// and returns it back to the pool.
113func (st *Stack) Free() {
114 st.frames = nil
115 st.pcs = nil
116 _stackPool.Put(st)
117}
118
119// Count reports the total number of frames in this stacktrace.
120// Count DOES NOT change as Next is called.
121func (st *Stack) Count() int {
122 return len(st.pcs)
123}
124
125// Next returns the next frame in the stack trace,
126// and a boolean indicating whether there are more after it.
127func (st *Stack) Next() (_ runtime.Frame, more bool) {
128 return st.frames.Next()
129}
130
131// Take returns a string representation of the current stacktrace.
132//
133// skip is the number of frames to skip before recording the stack trace.
134// skip=0 identifies the caller of Take.
135func Take(skip int) string {
136 stack := Capture(skip+1, Full)
137 defer stack.Free()
138
139 buffer := bufferpool.Get()
140 defer buffer.Free()
141
142 stackfmt := NewFormatter(buffer)
143 stackfmt.FormatStack(stack)
144 return buffer.String()
145}
146
147// Formatter formats a stack trace into a readable string representation.
148type Formatter struct {
149 b *buffer.Buffer
150 nonEmpty bool // whehther we've written at least one frame already
151}
152
153// NewFormatter builds a new Formatter.
154func NewFormatter(b *buffer.Buffer) Formatter {
155 return Formatter{b: b}
156}
157
158// FormatStack formats all remaining frames in the provided stacktrace -- minus
159// the final runtime.main/runtime.goexit frame.
160func (sf *Formatter) FormatStack(stack *Stack) {
161 // Note: On the last iteration, frames.Next() returns false, with a valid
162 // frame, but we ignore this frame. The last frame is a runtime frame which
163 // adds noise, since it's only either runtime.main or runtime.goexit.
164 for frame, more := stack.Next(); more; frame, more = stack.Next() {
165 sf.FormatFrame(frame)
166 }
167}
168
169// FormatFrame formats the given frame.
170func (sf *Formatter) FormatFrame(frame runtime.Frame) {
171 if sf.nonEmpty {
172 sf.b.AppendByte('\n')
173 }
174 sf.nonEmpty = true
175 sf.b.AppendString(frame.Function)
176 sf.b.AppendByte('\n')
177 sf.b.AppendByte('\t')
178 sf.b.AppendString(frame.File)
179 sf.b.AppendByte(':')
180 sf.b.AppendInt(int64(frame.Line))
181}