[VOL-5486] Upgrade library versions

Change-Id: I8b4e88699e03f44ee13e467867f45ae3f0a63c4b
Signed-off-by: Abhay Kumar <abhay.kumar@radisys.com>
diff --git a/vendor/google.golang.org/grpc/internal/channelz/channelmap.go b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go
new file mode 100644
index 0000000..64c7919
--- /dev/null
+++ b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go
@@ -0,0 +1,395 @@
+/*
+ *
+ * Copyright 2018 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package channelz
+
+import (
+	"fmt"
+	"sort"
+	"sync"
+	"time"
+)
+
+// entry represents a node in the channelz database.
+type entry interface {
+	// addChild adds a child e, whose channelz id is id to child list
+	addChild(id int64, e entry)
+	// deleteChild deletes a child with channelz id to be id from child list
+	deleteChild(id int64)
+	// triggerDelete tries to delete self from channelz database. However, if
+	// child list is not empty, then deletion from the database is on hold until
+	// the last child is deleted from database.
+	triggerDelete()
+	// deleteSelfIfReady check whether triggerDelete() has been called before,
+	// and whether child list is now empty. If both conditions are met, then
+	// delete self from database.
+	deleteSelfIfReady()
+	// getParentID returns parent ID of the entry. 0 value parent ID means no parent.
+	getParentID() int64
+	Entity
+}
+
+// channelMap is the storage data structure for channelz.
+//
+// Methods of channelMap can be divided into two categories with respect to
+// locking.
+//
+// 1. Methods acquire the global lock.
+// 2. Methods that can only be called when global lock is held.
+//
+// A second type of method need always to be called inside a first type of method.
+type channelMap struct {
+	mu               sync.RWMutex
+	topLevelChannels map[int64]struct{}
+	channels         map[int64]*Channel
+	subChannels      map[int64]*SubChannel
+	sockets          map[int64]*Socket
+	servers          map[int64]*Server
+}
+
+func newChannelMap() *channelMap {
+	return &channelMap{
+		topLevelChannels: make(map[int64]struct{}),
+		channels:         make(map[int64]*Channel),
+		subChannels:      make(map[int64]*SubChannel),
+		sockets:          make(map[int64]*Socket),
+		servers:          make(map[int64]*Server),
+	}
+}
+
+func (c *channelMap) addServer(id int64, s *Server) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	s.cm = c
+	c.servers[id] = s
+}
+
+func (c *channelMap) addChannel(id int64, cn *Channel, isTopChannel bool, pid int64) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	cn.trace.cm = c
+	c.channels[id] = cn
+	if isTopChannel {
+		c.topLevelChannels[id] = struct{}{}
+	} else if p := c.channels[pid]; p != nil {
+		p.addChild(id, cn)
+	} else {
+		logger.Infof("channel %d references invalid parent ID %d", id, pid)
+	}
+}
+
+func (c *channelMap) addSubChannel(id int64, sc *SubChannel, pid int64) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	sc.trace.cm = c
+	c.subChannels[id] = sc
+	if p := c.channels[pid]; p != nil {
+		p.addChild(id, sc)
+	} else {
+		logger.Infof("subchannel %d references invalid parent ID %d", id, pid)
+	}
+}
+
+func (c *channelMap) addSocket(s *Socket) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	s.cm = c
+	c.sockets[s.ID] = s
+	if s.Parent == nil {
+		logger.Infof("normal socket %d has no parent", s.ID)
+	}
+	s.Parent.(entry).addChild(s.ID, s)
+}
+
+// removeEntry triggers the removal of an entry, which may not indeed delete the
+// entry, if it has to wait on the deletion of its children and until no other
+// entity's channel trace references it.  It may lead to a chain of entry
+// deletion. For example, deleting the last socket of a gracefully shutting down
+// server will lead to the server being also deleted.
+func (c *channelMap) removeEntry(id int64) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	c.findEntry(id).triggerDelete()
+}
+
+// tracedChannel represents tracing operations which are present on both
+// channels and subChannels.
+type tracedChannel interface {
+	getChannelTrace() *ChannelTrace
+	incrTraceRefCount()
+	decrTraceRefCount()
+	getRefName() string
+}
+
+// c.mu must be held by the caller
+func (c *channelMap) decrTraceRefCount(id int64) {
+	e := c.findEntry(id)
+	if v, ok := e.(tracedChannel); ok {
+		v.decrTraceRefCount()
+		e.deleteSelfIfReady()
+	}
+}
+
+// c.mu must be held by the caller.
+func (c *channelMap) findEntry(id int64) entry {
+	if v, ok := c.channels[id]; ok {
+		return v
+	}
+	if v, ok := c.subChannels[id]; ok {
+		return v
+	}
+	if v, ok := c.servers[id]; ok {
+		return v
+	}
+	if v, ok := c.sockets[id]; ok {
+		return v
+	}
+	return &dummyEntry{idNotFound: id}
+}
+
+// c.mu must be held by the caller
+//
+// deleteEntry deletes an entry from the channelMap. Before calling this method,
+// caller must check this entry is ready to be deleted, i.e removeEntry() has
+// been called on it, and no children still exist.
+func (c *channelMap) deleteEntry(id int64) entry {
+	if v, ok := c.sockets[id]; ok {
+		delete(c.sockets, id)
+		return v
+	}
+	if v, ok := c.subChannels[id]; ok {
+		delete(c.subChannels, id)
+		return v
+	}
+	if v, ok := c.channels[id]; ok {
+		delete(c.channels, id)
+		delete(c.topLevelChannels, id)
+		return v
+	}
+	if v, ok := c.servers[id]; ok {
+		delete(c.servers, id)
+		return v
+	}
+	return &dummyEntry{idNotFound: id}
+}
+
+func (c *channelMap) traceEvent(id int64, desc *TraceEvent) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+	child := c.findEntry(id)
+	childTC, ok := child.(tracedChannel)
+	if !ok {
+		return
+	}
+	childTC.getChannelTrace().append(&traceEvent{Desc: desc.Desc, Severity: desc.Severity, Timestamp: time.Now()})
+	if desc.Parent != nil {
+		parent := c.findEntry(child.getParentID())
+		var chanType RefChannelType
+		switch child.(type) {
+		case *Channel:
+			chanType = RefChannel
+		case *SubChannel:
+			chanType = RefSubChannel
+		}
+		if parentTC, ok := parent.(tracedChannel); ok {
+			parentTC.getChannelTrace().append(&traceEvent{
+				Desc:      desc.Parent.Desc,
+				Severity:  desc.Parent.Severity,
+				Timestamp: time.Now(),
+				RefID:     id,
+				RefName:   childTC.getRefName(),
+				RefType:   chanType,
+			})
+			childTC.incrTraceRefCount()
+		}
+	}
+}
+
+type int64Slice []int64
+
+func (s int64Slice) Len() int           { return len(s) }
+func (s int64Slice) Swap(i, j int)      { s[i], s[j] = s[j], s[i] }
+func (s int64Slice) Less(i, j int) bool { return s[i] < s[j] }
+
+func copyMap(m map[int64]string) map[int64]string {
+	n := make(map[int64]string)
+	for k, v := range m {
+		n[k] = v
+	}
+	return n
+}
+
+func (c *channelMap) getTopChannels(id int64, maxResults int) ([]*Channel, bool) {
+	if maxResults <= 0 {
+		maxResults = EntriesPerPage
+	}
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	l := int64(len(c.topLevelChannels))
+	ids := make([]int64, 0, l)
+
+	for k := range c.topLevelChannels {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+	end := true
+	var t []*Channel
+	for _, v := range ids[idx:] {
+		if len(t) == maxResults {
+			end = false
+			break
+		}
+		if cn, ok := c.channels[v]; ok {
+			t = append(t, cn)
+		}
+	}
+	return t, end
+}
+
+func (c *channelMap) getServers(id int64, maxResults int) ([]*Server, bool) {
+	if maxResults <= 0 {
+		maxResults = EntriesPerPage
+	}
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	ids := make([]int64, 0, len(c.servers))
+	for k := range c.servers {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+	end := true
+	var s []*Server
+	for _, v := range ids[idx:] {
+		if len(s) == maxResults {
+			end = false
+			break
+		}
+		if svr, ok := c.servers[v]; ok {
+			s = append(s, svr)
+		}
+	}
+	return s, end
+}
+
+func (c *channelMap) getServerSockets(id int64, startID int64, maxResults int) ([]*Socket, bool) {
+	if maxResults <= 0 {
+		maxResults = EntriesPerPage
+	}
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	svr, ok := c.servers[id]
+	if !ok {
+		// server with id doesn't exist.
+		return nil, true
+	}
+	svrskts := svr.sockets
+	ids := make([]int64, 0, len(svrskts))
+	sks := make([]*Socket, 0, min(len(svrskts), maxResults))
+	for k := range svrskts {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= startID })
+	end := true
+	for _, v := range ids[idx:] {
+		if len(sks) == maxResults {
+			end = false
+			break
+		}
+		if ns, ok := c.sockets[v]; ok {
+			sks = append(sks, ns)
+		}
+	}
+	return sks, end
+}
+
+func (c *channelMap) getChannel(id int64) *Channel {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	return c.channels[id]
+}
+
+func (c *channelMap) getSubChannel(id int64) *SubChannel {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	return c.subChannels[id]
+}
+
+func (c *channelMap) getSocket(id int64) *Socket {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	return c.sockets[id]
+}
+
+func (c *channelMap) getServer(id int64) *Server {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+	return c.servers[id]
+}
+
+type dummyEntry struct {
+	// dummyEntry is a fake entry to handle entry not found case.
+	idNotFound int64
+	Entity
+}
+
+func (d *dummyEntry) String() string {
+	return fmt.Sprintf("non-existent entity #%d", d.idNotFound)
+}
+
+func (d *dummyEntry) ID() int64 { return d.idNotFound }
+
+func (d *dummyEntry) addChild(id int64, e entry) {
+	// Note: It is possible for a normal program to reach here under race
+	// condition.  For example, there could be a race between ClientConn.Close()
+	// info being propagated to addrConn and http2Client. ClientConn.Close()
+	// cancel the context and result in http2Client to error. The error info is
+	// then caught by transport monitor and before addrConn.tearDown() is called
+	// in side ClientConn.Close(). Therefore, the addrConn will create a new
+	// transport. And when registering the new transport in channelz, its parent
+	// addrConn could have already been torn down and deleted from channelz
+	// tracking, and thus reach the code here.
+	logger.Infof("attempt to add child of type %T with id %d to a parent (id=%d) that doesn't currently exist", e, id, d.idNotFound)
+}
+
+func (d *dummyEntry) deleteChild(id int64) {
+	// It is possible for a normal program to reach here under race condition.
+	// Refer to the example described in addChild().
+	logger.Infof("attempt to delete child with id %d from a parent (id=%d) that doesn't currently exist", id, d.idNotFound)
+}
+
+func (d *dummyEntry) triggerDelete() {
+	logger.Warningf("attempt to delete an entry (id=%d) that doesn't currently exist", d.idNotFound)
+}
+
+func (*dummyEntry) deleteSelfIfReady() {
+	// code should not reach here. deleteSelfIfReady is always called on an existing entry.
+}
+
+func (*dummyEntry) getParentID() int64 {
+	return 0
+}
+
+// Entity is implemented by all channelz types.
+type Entity interface {
+	isEntity()
+	fmt.Stringer
+	id() int64
+}