[VOL-5486] Upgrade library versions

Change-Id: I8b4e88699e03f44ee13e467867f45ae3f0a63c4b
Signed-off-by: Abhay Kumar <abhay.kumar@radisys.com>
diff --git a/vendor/go.opentelemetry.io/otel/attribute/encoder.go b/vendor/go.opentelemetry.io/otel/attribute/encoder.go
new file mode 100644
index 0000000..318e42f
--- /dev/null
+++ b/vendor/go.opentelemetry.io/otel/attribute/encoder.go
@@ -0,0 +1,135 @@
+// Copyright The OpenTelemetry Authors
+// SPDX-License-Identifier: Apache-2.0
+
+package attribute // import "go.opentelemetry.io/otel/attribute"
+
+import (
+	"bytes"
+	"sync"
+	"sync/atomic"
+)
+
+type (
+	// Encoder is a mechanism for serializing an attribute set into a specific
+	// string representation that supports caching, to avoid repeated
+	// serialization. An example could be an exporter encoding the attribute
+	// set into a wire representation.
+	Encoder interface {
+		// Encode returns the serialized encoding of the attribute set using
+		// its Iterator. This result may be cached by a attribute.Set.
+		Encode(iterator Iterator) string
+
+		// ID returns a value that is unique for each class of attribute
+		// encoder. Attribute encoders allocate these using `NewEncoderID`.
+		ID() EncoderID
+	}
+
+	// EncoderID is used to identify distinct Encoder
+	// implementations, for caching encoded results.
+	EncoderID struct {
+		value uint64
+	}
+
+	// defaultAttrEncoder uses a sync.Pool of buffers to reduce the number of
+	// allocations used in encoding attributes. This implementation encodes a
+	// comma-separated list of key=value, with '/'-escaping of '=', ',', and
+	// '\'.
+	defaultAttrEncoder struct {
+		// pool is a pool of attribute set builders. The buffers in this pool
+		// grow to a size that most attribute encodings will not allocate new
+		// memory.
+		pool sync.Pool // *bytes.Buffer
+	}
+)
+
+// escapeChar is used to ensure uniqueness of the attribute encoding where
+// keys or values contain either '=' or ','.  Since there is no parser needed
+// for this encoding and its only requirement is to be unique, this choice is
+// arbitrary.  Users will see these in some exporters (e.g., stdout), so the
+// backslash ('\') is used as a conventional choice.
+const escapeChar = '\\'
+
+var (
+	_ Encoder = &defaultAttrEncoder{}
+
+	// encoderIDCounter is for generating IDs for other attribute encoders.
+	encoderIDCounter uint64
+
+	defaultEncoderOnce     sync.Once
+	defaultEncoderID       = NewEncoderID()
+	defaultEncoderInstance *defaultAttrEncoder
+)
+
+// NewEncoderID returns a unique attribute encoder ID. It should be called
+// once per each type of attribute encoder. Preferably in init() or in var
+// definition.
+func NewEncoderID() EncoderID {
+	return EncoderID{value: atomic.AddUint64(&encoderIDCounter, 1)}
+}
+
+// DefaultEncoder returns an attribute encoder that encodes attributes in such
+// a way that each escaped attribute's key is followed by an equal sign and
+// then by an escaped attribute's value. All key-value pairs are separated by
+// a comma.
+//
+// Escaping is done by prepending a backslash before either a backslash, equal
+// sign or a comma.
+func DefaultEncoder() Encoder {
+	defaultEncoderOnce.Do(func() {
+		defaultEncoderInstance = &defaultAttrEncoder{
+			pool: sync.Pool{
+				New: func() interface{} {
+					return &bytes.Buffer{}
+				},
+			},
+		}
+	})
+	return defaultEncoderInstance
+}
+
+// Encode is a part of an implementation of the AttributeEncoder interface.
+func (d *defaultAttrEncoder) Encode(iter Iterator) string {
+	buf := d.pool.Get().(*bytes.Buffer)
+	defer d.pool.Put(buf)
+	buf.Reset()
+
+	for iter.Next() {
+		i, keyValue := iter.IndexedAttribute()
+		if i > 0 {
+			_, _ = buf.WriteRune(',')
+		}
+		copyAndEscape(buf, string(keyValue.Key))
+
+		_, _ = buf.WriteRune('=')
+
+		if keyValue.Value.Type() == STRING {
+			copyAndEscape(buf, keyValue.Value.AsString())
+		} else {
+			_, _ = buf.WriteString(keyValue.Value.Emit())
+		}
+	}
+	return buf.String()
+}
+
+// ID is a part of an implementation of the AttributeEncoder interface.
+func (*defaultAttrEncoder) ID() EncoderID {
+	return defaultEncoderID
+}
+
+// copyAndEscape escapes `=`, `,` and its own escape character (`\`),
+// making the default encoding unique.
+func copyAndEscape(buf *bytes.Buffer, val string) {
+	for _, ch := range val {
+		switch ch {
+		case '=', ',', escapeChar:
+			_, _ = buf.WriteRune(escapeChar)
+		}
+		_, _ = buf.WriteRune(ch)
+	}
+}
+
+// Valid returns true if this encoder ID was allocated by
+// `NewEncoderID`.  Invalid encoder IDs will not be cached.
+func (id EncoderID) Valid() bool {
+	return id.value != 0
+}