[VOL-5486] Upgrade library versions

Change-Id: I8b4e88699e03f44ee13e467867f45ae3f0a63c4b
Signed-off-by: Abhay Kumar <abhay.kumar@radisys.com>
diff --git a/vendor/github.com/klauspost/compress/flate/level5.go b/vendor/github.com/klauspost/compress/flate/level5.go
new file mode 100644
index 0000000..6e5c215
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/flate/level5.go
@@ -0,0 +1,708 @@
+package flate
+
+import "fmt"
+
+type fastEncL5 struct {
+	fastGen
+	table  [tableSize]tableEntry
+	bTable [tableSize]tableEntryPrev
+}
+
+func (e *fastEncL5) Encode(dst *tokens, src []byte) {
+	const (
+		inputMargin            = 12 - 1
+		minNonLiteralBlockSize = 1 + 1 + inputMargin
+		hashShortBytes         = 4
+	)
+	if debugDeflate && e.cur < 0 {
+		panic(fmt.Sprint("e.cur < 0: ", e.cur))
+	}
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.bTable[:] {
+				e.bTable[i] = tableEntryPrev{}
+			}
+			e.cur = maxMatchOffset
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v <= minOff {
+				v = 0
+			} else {
+				v = v - e.cur + maxMatchOffset
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.bTable[:] {
+			v := e.bTable[i]
+			if v.Cur.offset <= minOff {
+				v.Cur.offset = 0
+				v.Prev.offset = 0
+			} else {
+				v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
+				if v.Prev.offset <= minOff {
+					v.Prev.offset = 0
+				} else {
+					v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
+				}
+			}
+			e.bTable[i] = v
+		}
+		e.cur = maxMatchOffset
+	}
+
+	s := e.addBlock(src)
+
+	// This check isn't in the Snappy implementation, but there, the caller
+	// instead of the callee handles this case.
+	if len(src) < minNonLiteralBlockSize {
+		// We do not fill the token table.
+		// This will be picked up by caller.
+		dst.n = uint16(len(src))
+		return
+	}
+
+	// Override src
+	src = e.hist
+	nextEmit := s
+
+	// sLimit is when to stop looking for offset/length copies. The inputMargin
+	// lets us use a fast path for emitLiteral in the main loop, while we are
+	// looking for copies.
+	sLimit := int32(len(src) - inputMargin)
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	cv := load6432(src, s)
+	for {
+		const skipLog = 6
+		const doEvery = 1
+
+		nextS := s
+		var l int32
+		var t int32
+		for {
+			nextHashS := hashLen(cv, tableBits, hashShortBytes)
+			nextHashL := hash7(cv, tableBits)
+
+			s = nextS
+			nextS = s + doEvery + (s-nextEmit)>>skipLog
+			if nextS > sLimit {
+				goto emitRemainder
+			}
+			// Fetch a short+long candidate
+			sCandidate := e.table[nextHashS]
+			lCandidate := e.bTable[nextHashL]
+			next := load6432(src, nextS)
+			entry := tableEntry{offset: s + e.cur}
+			e.table[nextHashS] = entry
+			eLong := &e.bTable[nextHashL]
+			eLong.Cur, eLong.Prev = entry, eLong.Cur
+
+			nextHashS = hashLen(next, tableBits, hashShortBytes)
+			nextHashL = hash7(next, tableBits)
+
+			t = lCandidate.Cur.offset - e.cur
+			if s-t < maxMatchOffset {
+				if uint32(cv) == load3232(src, t) {
+					// Store the next match
+					e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+					eLong := &e.bTable[nextHashL]
+					eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+
+					t2 := lCandidate.Prev.offset - e.cur
+					if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, t2) {
+						l = e.matchlen(int(s+4), int(t+4), src) + 4
+						ml1 := e.matchlen(int(s+4), int(t2+4), src) + 4
+						if ml1 > l {
+							t = t2
+							l = ml1
+							break
+						}
+					}
+					break
+				}
+				t = lCandidate.Prev.offset - e.cur
+				if s-t < maxMatchOffset && uint32(cv) == load3232(src, t) {
+					// Store the next match
+					e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+					eLong := &e.bTable[nextHashL]
+					eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+					break
+				}
+			}
+
+			t = sCandidate.offset - e.cur
+			if s-t < maxMatchOffset && uint32(cv) == load3232(src, t) {
+				// Found a 4 match...
+				l = e.matchlen(int(s+4), int(t+4), src) + 4
+				lCandidate = e.bTable[nextHashL]
+				// Store the next match
+
+				e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+				eLong := &e.bTable[nextHashL]
+				eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+
+				// If the next long is a candidate, use that...
+				t2 := lCandidate.Cur.offset - e.cur
+				if nextS-t2 < maxMatchOffset {
+					if load3232(src, t2) == uint32(next) {
+						ml := e.matchlen(int(nextS+4), int(t2+4), src) + 4
+						if ml > l {
+							t = t2
+							s = nextS
+							l = ml
+							break
+						}
+					}
+					// If the previous long is a candidate, use that...
+					t2 = lCandidate.Prev.offset - e.cur
+					if nextS-t2 < maxMatchOffset && load3232(src, t2) == uint32(next) {
+						ml := e.matchlen(int(nextS+4), int(t2+4), src) + 4
+						if ml > l {
+							t = t2
+							s = nextS
+							l = ml
+							break
+						}
+					}
+				}
+				break
+			}
+			cv = next
+		}
+
+		// A 4-byte match has been found. We'll later see if more than 4 bytes
+		// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
+		// them as literal bytes.
+
+		if l == 0 {
+			// Extend the 4-byte match as long as possible.
+			l = e.matchlenLong(int(s+4), int(t+4), src) + 4
+		} else if l == maxMatchLength {
+			l += e.matchlenLong(int(s+l), int(t+l), src)
+		}
+
+		// Try to locate a better match by checking the end of best match...
+		if sAt := s + l; l < 30 && sAt < sLimit {
+			// Allow some bytes at the beginning to mismatch.
+			// Sweet spot is 2/3 bytes depending on input.
+			// 3 is only a little better when it is but sometimes a lot worse.
+			// The skipped bytes are tested in Extend backwards,
+			// and still picked up as part of the match if they do.
+			const skipBeginning = 2
+			eLong := e.bTable[hash7(load6432(src, sAt), tableBits)].Cur.offset
+			t2 := eLong - e.cur - l + skipBeginning
+			s2 := s + skipBeginning
+			off := s2 - t2
+			if t2 >= 0 && off < maxMatchOffset && off > 0 {
+				if l2 := e.matchlenLong(int(s2), int(t2), src); l2 > l {
+					t = t2
+					l = l2
+					s = s2
+				}
+			}
+		}
+
+		// Extend backwards
+		for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
+			s--
+			t--
+			l++
+		}
+		if nextEmit < s {
+			if false {
+				emitLiteral(dst, src[nextEmit:s])
+			} else {
+				for _, v := range src[nextEmit:s] {
+					dst.tokens[dst.n] = token(v)
+					dst.litHist[v]++
+					dst.n++
+				}
+			}
+		}
+		if debugDeflate {
+			if t >= s {
+				panic(fmt.Sprintln("s-t", s, t))
+			}
+			if (s - t) > maxMatchOffset {
+				panic(fmt.Sprintln("mmo", s-t))
+			}
+			if l < baseMatchLength {
+				panic("bml")
+			}
+		}
+
+		dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
+		s += l
+		nextEmit = s
+		if nextS >= s {
+			s = nextS + 1
+		}
+
+		if s >= sLimit {
+			goto emitRemainder
+		}
+
+		// Store every 3rd hash in-between.
+		if true {
+			const hashEvery = 3
+			i := s - l + 1
+			if i < s-1 {
+				cv := load6432(src, i)
+				t := tableEntry{offset: i + e.cur}
+				e.table[hashLen(cv, tableBits, hashShortBytes)] = t
+				eLong := &e.bTable[hash7(cv, tableBits)]
+				eLong.Cur, eLong.Prev = t, eLong.Cur
+
+				// Do an long at i+1
+				cv >>= 8
+				t = tableEntry{offset: t.offset + 1}
+				eLong = &e.bTable[hash7(cv, tableBits)]
+				eLong.Cur, eLong.Prev = t, eLong.Cur
+
+				// We only have enough bits for a short entry at i+2
+				cv >>= 8
+				t = tableEntry{offset: t.offset + 1}
+				e.table[hashLen(cv, tableBits, hashShortBytes)] = t
+
+				// Skip one - otherwise we risk hitting 's'
+				i += 4
+				for ; i < s-1; i += hashEvery {
+					cv := load6432(src, i)
+					t := tableEntry{offset: i + e.cur}
+					t2 := tableEntry{offset: t.offset + 1}
+					eLong := &e.bTable[hash7(cv, tableBits)]
+					eLong.Cur, eLong.Prev = t, eLong.Cur
+					e.table[hashLen(cv>>8, tableBits, hashShortBytes)] = t2
+				}
+			}
+		}
+
+		// We could immediately start working at s now, but to improve
+		// compression we first update the hash table at s-1 and at s.
+		x := load6432(src, s-1)
+		o := e.cur + s - 1
+		prevHashS := hashLen(x, tableBits, hashShortBytes)
+		prevHashL := hash7(x, tableBits)
+		e.table[prevHashS] = tableEntry{offset: o}
+		eLong := &e.bTable[prevHashL]
+		eLong.Cur, eLong.Prev = tableEntry{offset: o}, eLong.Cur
+		cv = x >> 8
+	}
+
+emitRemainder:
+	if int(nextEmit) < len(src) {
+		// If nothing was added, don't encode literals.
+		if dst.n == 0 {
+			return
+		}
+
+		emitLiteral(dst, src[nextEmit:])
+	}
+}
+
+// fastEncL5Window is a level 5 encoder,
+// but with a custom window size.
+type fastEncL5Window struct {
+	hist      []byte
+	cur       int32
+	maxOffset int32
+	table     [tableSize]tableEntry
+	bTable    [tableSize]tableEntryPrev
+}
+
+func (e *fastEncL5Window) Encode(dst *tokens, src []byte) {
+	const (
+		inputMargin            = 12 - 1
+		minNonLiteralBlockSize = 1 + 1 + inputMargin
+		hashShortBytes         = 4
+	)
+	maxMatchOffset := e.maxOffset
+	if debugDeflate && e.cur < 0 {
+		panic(fmt.Sprint("e.cur < 0: ", e.cur))
+	}
+
+	// Protect against e.cur wraparound.
+	for e.cur >= bufferReset {
+		if len(e.hist) == 0 {
+			for i := range e.table[:] {
+				e.table[i] = tableEntry{}
+			}
+			for i := range e.bTable[:] {
+				e.bTable[i] = tableEntryPrev{}
+			}
+			e.cur = maxMatchOffset
+			break
+		}
+		// Shift down everything in the table that isn't already too far away.
+		minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
+		for i := range e.table[:] {
+			v := e.table[i].offset
+			if v <= minOff {
+				v = 0
+			} else {
+				v = v - e.cur + maxMatchOffset
+			}
+			e.table[i].offset = v
+		}
+		for i := range e.bTable[:] {
+			v := e.bTable[i]
+			if v.Cur.offset <= minOff {
+				v.Cur.offset = 0
+				v.Prev.offset = 0
+			} else {
+				v.Cur.offset = v.Cur.offset - e.cur + maxMatchOffset
+				if v.Prev.offset <= minOff {
+					v.Prev.offset = 0
+				} else {
+					v.Prev.offset = v.Prev.offset - e.cur + maxMatchOffset
+				}
+			}
+			e.bTable[i] = v
+		}
+		e.cur = maxMatchOffset
+	}
+
+	s := e.addBlock(src)
+
+	// This check isn't in the Snappy implementation, but there, the caller
+	// instead of the callee handles this case.
+	if len(src) < minNonLiteralBlockSize {
+		// We do not fill the token table.
+		// This will be picked up by caller.
+		dst.n = uint16(len(src))
+		return
+	}
+
+	// Override src
+	src = e.hist
+	nextEmit := s
+
+	// sLimit is when to stop looking for offset/length copies. The inputMargin
+	// lets us use a fast path for emitLiteral in the main loop, while we are
+	// looking for copies.
+	sLimit := int32(len(src) - inputMargin)
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	cv := load6432(src, s)
+	for {
+		const skipLog = 6
+		const doEvery = 1
+
+		nextS := s
+		var l int32
+		var t int32
+		for {
+			nextHashS := hashLen(cv, tableBits, hashShortBytes)
+			nextHashL := hash7(cv, tableBits)
+
+			s = nextS
+			nextS = s + doEvery + (s-nextEmit)>>skipLog
+			if nextS > sLimit {
+				goto emitRemainder
+			}
+			// Fetch a short+long candidate
+			sCandidate := e.table[nextHashS]
+			lCandidate := e.bTable[nextHashL]
+			next := load6432(src, nextS)
+			entry := tableEntry{offset: s + e.cur}
+			e.table[nextHashS] = entry
+			eLong := &e.bTable[nextHashL]
+			eLong.Cur, eLong.Prev = entry, eLong.Cur
+
+			nextHashS = hashLen(next, tableBits, hashShortBytes)
+			nextHashL = hash7(next, tableBits)
+
+			t = lCandidate.Cur.offset - e.cur
+			if s-t < maxMatchOffset {
+				if uint32(cv) == load3232(src, t) {
+					// Store the next match
+					e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+					eLong := &e.bTable[nextHashL]
+					eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+
+					t2 := lCandidate.Prev.offset - e.cur
+					if s-t2 < maxMatchOffset && uint32(cv) == load3232(src, t2) {
+						l = e.matchlen(s+4, t+4, src) + 4
+						ml1 := e.matchlen(s+4, t2+4, src) + 4
+						if ml1 > l {
+							t = t2
+							l = ml1
+							break
+						}
+					}
+					break
+				}
+				t = lCandidate.Prev.offset - e.cur
+				if s-t < maxMatchOffset && uint32(cv) == load3232(src, t) {
+					// Store the next match
+					e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+					eLong := &e.bTable[nextHashL]
+					eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+					break
+				}
+			}
+
+			t = sCandidate.offset - e.cur
+			if s-t < maxMatchOffset && uint32(cv) == load3232(src, t) {
+				// Found a 4 match...
+				l = e.matchlen(s+4, t+4, src) + 4
+				lCandidate = e.bTable[nextHashL]
+				// Store the next match
+
+				e.table[nextHashS] = tableEntry{offset: nextS + e.cur}
+				eLong := &e.bTable[nextHashL]
+				eLong.Cur, eLong.Prev = tableEntry{offset: nextS + e.cur}, eLong.Cur
+
+				// If the next long is a candidate, use that...
+				t2 := lCandidate.Cur.offset - e.cur
+				if nextS-t2 < maxMatchOffset {
+					if load3232(src, t2) == uint32(next) {
+						ml := e.matchlen(nextS+4, t2+4, src) + 4
+						if ml > l {
+							t = t2
+							s = nextS
+							l = ml
+							break
+						}
+					}
+					// If the previous long is a candidate, use that...
+					t2 = lCandidate.Prev.offset - e.cur
+					if nextS-t2 < maxMatchOffset && load3232(src, t2) == uint32(next) {
+						ml := e.matchlen(nextS+4, t2+4, src) + 4
+						if ml > l {
+							t = t2
+							s = nextS
+							l = ml
+							break
+						}
+					}
+				}
+				break
+			}
+			cv = next
+		}
+
+		// A 4-byte match has been found. We'll later see if more than 4 bytes
+		// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
+		// them as literal bytes.
+
+		if l == 0 {
+			// Extend the 4-byte match as long as possible.
+			l = e.matchlenLong(s+4, t+4, src) + 4
+		} else if l == maxMatchLength {
+			l += e.matchlenLong(s+l, t+l, src)
+		}
+
+		// Try to locate a better match by checking the end of best match...
+		if sAt := s + l; l < 30 && sAt < sLimit {
+			// Allow some bytes at the beginning to mismatch.
+			// Sweet spot is 2/3 bytes depending on input.
+			// 3 is only a little better when it is but sometimes a lot worse.
+			// The skipped bytes are tested in Extend backwards,
+			// and still picked up as part of the match if they do.
+			const skipBeginning = 2
+			eLong := e.bTable[hash7(load6432(src, sAt), tableBits)].Cur.offset
+			t2 := eLong - e.cur - l + skipBeginning
+			s2 := s + skipBeginning
+			off := s2 - t2
+			if t2 >= 0 && off < maxMatchOffset && off > 0 {
+				if l2 := e.matchlenLong(s2, t2, src); l2 > l {
+					t = t2
+					l = l2
+					s = s2
+				}
+			}
+		}
+
+		// Extend backwards
+		for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
+			s--
+			t--
+			l++
+		}
+		if nextEmit < s {
+			if false {
+				emitLiteral(dst, src[nextEmit:s])
+			} else {
+				for _, v := range src[nextEmit:s] {
+					dst.tokens[dst.n] = token(v)
+					dst.litHist[v]++
+					dst.n++
+				}
+			}
+		}
+		if debugDeflate {
+			if t >= s {
+				panic(fmt.Sprintln("s-t", s, t))
+			}
+			if (s - t) > maxMatchOffset {
+				panic(fmt.Sprintln("mmo", s-t))
+			}
+			if l < baseMatchLength {
+				panic("bml")
+			}
+		}
+
+		dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
+		s += l
+		nextEmit = s
+		if nextS >= s {
+			s = nextS + 1
+		}
+
+		if s >= sLimit {
+			goto emitRemainder
+		}
+
+		// Store every 3rd hash in-between.
+		if true {
+			const hashEvery = 3
+			i := s - l + 1
+			if i < s-1 {
+				cv := load6432(src, i)
+				t := tableEntry{offset: i + e.cur}
+				e.table[hashLen(cv, tableBits, hashShortBytes)] = t
+				eLong := &e.bTable[hash7(cv, tableBits)]
+				eLong.Cur, eLong.Prev = t, eLong.Cur
+
+				// Do an long at i+1
+				cv >>= 8
+				t = tableEntry{offset: t.offset + 1}
+				eLong = &e.bTable[hash7(cv, tableBits)]
+				eLong.Cur, eLong.Prev = t, eLong.Cur
+
+				// We only have enough bits for a short entry at i+2
+				cv >>= 8
+				t = tableEntry{offset: t.offset + 1}
+				e.table[hashLen(cv, tableBits, hashShortBytes)] = t
+
+				// Skip one - otherwise we risk hitting 's'
+				i += 4
+				for ; i < s-1; i += hashEvery {
+					cv := load6432(src, i)
+					t := tableEntry{offset: i + e.cur}
+					t2 := tableEntry{offset: t.offset + 1}
+					eLong := &e.bTable[hash7(cv, tableBits)]
+					eLong.Cur, eLong.Prev = t, eLong.Cur
+					e.table[hashLen(cv>>8, tableBits, hashShortBytes)] = t2
+				}
+			}
+		}
+
+		// We could immediately start working at s now, but to improve
+		// compression we first update the hash table at s-1 and at s.
+		x := load6432(src, s-1)
+		o := e.cur + s - 1
+		prevHashS := hashLen(x, tableBits, hashShortBytes)
+		prevHashL := hash7(x, tableBits)
+		e.table[prevHashS] = tableEntry{offset: o}
+		eLong := &e.bTable[prevHashL]
+		eLong.Cur, eLong.Prev = tableEntry{offset: o}, eLong.Cur
+		cv = x >> 8
+	}
+
+emitRemainder:
+	if int(nextEmit) < len(src) {
+		// If nothing was added, don't encode literals.
+		if dst.n == 0 {
+			return
+		}
+
+		emitLiteral(dst, src[nextEmit:])
+	}
+}
+
+// Reset the encoding table.
+func (e *fastEncL5Window) Reset() {
+	// We keep the same allocs, since we are compressing the same block sizes.
+	if cap(e.hist) < allocHistory {
+		e.hist = make([]byte, 0, allocHistory)
+	}
+
+	// We offset current position so everything will be out of reach.
+	// If we are above the buffer reset it will be cleared anyway since len(hist) == 0.
+	if e.cur <= int32(bufferReset) {
+		e.cur += e.maxOffset + int32(len(e.hist))
+	}
+	e.hist = e.hist[:0]
+}
+
+func (e *fastEncL5Window) addBlock(src []byte) int32 {
+	// check if we have space already
+	maxMatchOffset := e.maxOffset
+
+	if len(e.hist)+len(src) > cap(e.hist) {
+		if cap(e.hist) == 0 {
+			e.hist = make([]byte, 0, allocHistory)
+		} else {
+			if cap(e.hist) < int(maxMatchOffset*2) {
+				panic("unexpected buffer size")
+			}
+			// Move down
+			offset := int32(len(e.hist)) - maxMatchOffset
+			copy(e.hist[0:maxMatchOffset], e.hist[offset:])
+			e.cur += offset
+			e.hist = e.hist[:maxMatchOffset]
+		}
+	}
+	s := int32(len(e.hist))
+	e.hist = append(e.hist, src...)
+	return s
+}
+
+// matchlen will return the match length between offsets and t in src.
+// The maximum length returned is maxMatchLength - 4.
+// It is assumed that s > t, that t >=0 and s < len(src).
+func (e *fastEncL5Window) matchlen(s, t int32, src []byte) int32 {
+	if debugDecode {
+		if t >= s {
+			panic(fmt.Sprint("t >=s:", t, s))
+		}
+		if int(s) >= len(src) {
+			panic(fmt.Sprint("s >= len(src):", s, len(src)))
+		}
+		if t < 0 {
+			panic(fmt.Sprint("t < 0:", t))
+		}
+		if s-t > e.maxOffset {
+			panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
+		}
+	}
+	s1 := int(s) + maxMatchLength - 4
+	if s1 > len(src) {
+		s1 = len(src)
+	}
+
+	// Extend the match to be as long as possible.
+	return int32(matchLen(src[s:s1], src[t:]))
+}
+
+// matchlenLong will return the match length between offsets and t in src.
+// It is assumed that s > t, that t >=0 and s < len(src).
+func (e *fastEncL5Window) matchlenLong(s, t int32, src []byte) int32 {
+	if debugDeflate {
+		if t >= s {
+			panic(fmt.Sprint("t >=s:", t, s))
+		}
+		if int(s) >= len(src) {
+			panic(fmt.Sprint("s >= len(src):", s, len(src)))
+		}
+		if t < 0 {
+			panic(fmt.Sprint("t < 0:", t))
+		}
+		if s-t > e.maxOffset {
+			panic(fmt.Sprint(s, "-", t, "(", s-t, ") > maxMatchLength (", maxMatchOffset, ")"))
+		}
+	}
+	// Extend the match to be as long as possible.
+	return int32(matchLen(src[s:], src[t:]))
+}