[VOL-5567] Update protos

Change-Id: Ib4ec57241aab48d918fc33448020c876882d5abc
Signed-off-by: Abhay Kumar <abhay.kumar@radisys.com>
diff --git a/vendor/golang.org/x/net/http2/frame.go b/vendor/golang.org/x/net/http2/frame.go
index 93bcaab..a7345a6 100644
--- a/vendor/golang.org/x/net/http2/frame.go
+++ b/vendor/golang.org/x/net/http2/frame.go
@@ -280,6 +280,8 @@
 	// lastHeaderStream is non-zero if the last frame was an
 	// unfinished HEADERS/CONTINUATION.
 	lastHeaderStream uint32
+	// lastFrameType holds the type of the last frame for verifying frame order.
+	lastFrameType FrameType
 
 	maxReadSize uint32
 	headerBuf   [frameHeaderLen]byte
@@ -488,30 +490,41 @@
 	return err != nil
 }
 
-// ReadFrame reads a single frame. The returned Frame is only valid
-// until the next call to ReadFrame.
+// ReadFrameHeader reads the header of the next frame.
+// It reads the 9-byte fixed frame header, and does not read any portion of the
+// frame payload. The caller is responsible for consuming the payload, either
+// with ReadFrameForHeader or directly from the Framer's io.Reader.
 //
-// If the frame is larger than previously set with SetMaxReadFrameSize, the
-// returned error is ErrFrameTooLarge. Other errors may be of type
-// ConnectionError, StreamError, or anything else from the underlying
-// reader.
+// If the frame is larger than previously set with SetMaxReadFrameSize, it
+// returns the frame header and ErrFrameTooLarge.
 //
-// If ReadFrame returns an error and a non-nil Frame, the Frame's StreamID
-// indicates the stream responsible for the error.
-func (fr *Framer) ReadFrame() (Frame, error) {
+// If the returned FrameHeader.StreamID is non-zero, it indicates the stream
+// responsible for the error.
+func (fr *Framer) ReadFrameHeader() (FrameHeader, error) {
 	fr.errDetail = nil
-	if fr.lastFrame != nil {
-		fr.lastFrame.invalidate()
-	}
 	fh, err := readFrameHeader(fr.headerBuf[:], fr.r)
 	if err != nil {
-		return nil, err
+		return fh, err
 	}
 	if fh.Length > fr.maxReadSize {
 		if fh == invalidHTTP1LookingFrameHeader() {
-			return nil, fmt.Errorf("http2: failed reading the frame payload: %w, note that the frame header looked like an HTTP/1.1 header", ErrFrameTooLarge)
+			return fh, fmt.Errorf("http2: failed reading the frame payload: %w, note that the frame header looked like an HTTP/1.1 header", ErrFrameTooLarge)
 		}
-		return nil, ErrFrameTooLarge
+		return fh, ErrFrameTooLarge
+	}
+	if err := fr.checkFrameOrder(fh); err != nil {
+		return fh, err
+	}
+	return fh, nil
+}
+
+// ReadFrameForHeader reads the payload for the frame with the given FrameHeader.
+//
+// It behaves identically to ReadFrame, other than not checking the maximum
+// frame size.
+func (fr *Framer) ReadFrameForHeader(fh FrameHeader) (Frame, error) {
+	if fr.lastFrame != nil {
+		fr.lastFrame.invalidate()
 	}
 	payload := fr.getReadBuf(fh.Length)
 	if _, err := io.ReadFull(fr.r, payload); err != nil {
@@ -527,9 +540,7 @@
 		}
 		return nil, err
 	}
-	if err := fr.checkFrameOrder(f); err != nil {
-		return nil, err
-	}
+	fr.lastFrame = f
 	if fr.logReads {
 		fr.debugReadLoggerf("http2: Framer %p: read %v", fr, summarizeFrame(f))
 	}
@@ -539,6 +550,24 @@
 	return f, nil
 }
 
+// ReadFrame reads a single frame. The returned Frame is only valid
+// until the next call to ReadFrame or ReadFrameBodyForHeader.
+//
+// If the frame is larger than previously set with SetMaxReadFrameSize, the
+// returned error is ErrFrameTooLarge. Other errors may be of type
+// ConnectionError, StreamError, or anything else from the underlying
+// reader.
+//
+// If ReadFrame returns an error and a non-nil Frame, the Frame's StreamID
+// indicates the stream responsible for the error.
+func (fr *Framer) ReadFrame() (Frame, error) {
+	fh, err := fr.ReadFrameHeader()
+	if err != nil {
+		return nil, err
+	}
+	return fr.ReadFrameForHeader(fh)
+}
+
 // connError returns ConnectionError(code) but first
 // stashes away a public reason to the caller can optionally relay it
 // to the peer before hanging up on them. This might help others debug
@@ -551,20 +580,19 @@
 // checkFrameOrder reports an error if f is an invalid frame to return
 // next from ReadFrame. Mostly it checks whether HEADERS and
 // CONTINUATION frames are contiguous.
-func (fr *Framer) checkFrameOrder(f Frame) error {
-	last := fr.lastFrame
-	fr.lastFrame = f
+func (fr *Framer) checkFrameOrder(fh FrameHeader) error {
+	lastType := fr.lastFrameType
+	fr.lastFrameType = fh.Type
 	if fr.AllowIllegalReads {
 		return nil
 	}
 
-	fh := f.Header()
 	if fr.lastHeaderStream != 0 {
 		if fh.Type != FrameContinuation {
 			return fr.connError(ErrCodeProtocol,
 				fmt.Sprintf("got %s for stream %d; expected CONTINUATION following %s for stream %d",
 					fh.Type, fh.StreamID,
-					last.Header().Type, fr.lastHeaderStream))
+					lastType, fr.lastHeaderStream))
 		}
 		if fh.StreamID != fr.lastHeaderStream {
 			return fr.connError(ErrCodeProtocol,
diff --git a/vendor/golang.org/x/net/http2/writesched.go b/vendor/golang.org/x/net/http2/writesched.go
index 4d3890f..7de27be 100644
--- a/vendor/golang.org/x/net/http2/writesched.go
+++ b/vendor/golang.org/x/net/http2/writesched.go
@@ -185,45 +185,75 @@
 }
 
 // writeQueue is used by implementations of WriteScheduler.
+//
+// Each writeQueue contains a queue of FrameWriteRequests, meant to store all
+// FrameWriteRequests associated with a given stream. This is implemented as a
+// two-stage queue: currQueue[currPos:] and nextQueue. Removing an item is done
+// by incrementing currPos of currQueue. Adding an item is done by appending it
+// to the nextQueue. If currQueue is empty when trying to remove an item, we
+// can swap currQueue and nextQueue to remedy the situation.
+// This two-stage queue is analogous to the use of two lists in Okasaki's
+// purely functional queue but without the overhead of reversing the list when
+// swapping stages.
+//
+// writeQueue also contains prev and next, this can be used by implementations
+// of WriteScheduler to construct data structures that represent the order of
+// writing between different streams (e.g. circular linked list).
 type writeQueue struct {
-	s          []FrameWriteRequest
+	currQueue []FrameWriteRequest
+	nextQueue []FrameWriteRequest
+	currPos   int
+
 	prev, next *writeQueue
 }
 
-func (q *writeQueue) empty() bool { return len(q.s) == 0 }
+func (q *writeQueue) empty() bool {
+	return (len(q.currQueue) - q.currPos + len(q.nextQueue)) == 0
+}
 
 func (q *writeQueue) push(wr FrameWriteRequest) {
-	q.s = append(q.s, wr)
+	q.nextQueue = append(q.nextQueue, wr)
 }
 
 func (q *writeQueue) shift() FrameWriteRequest {
-	if len(q.s) == 0 {
+	if q.empty() {
 		panic("invalid use of queue")
 	}
-	wr := q.s[0]
-	// TODO: less copy-happy queue.
-	copy(q.s, q.s[1:])
-	q.s[len(q.s)-1] = FrameWriteRequest{}
-	q.s = q.s[:len(q.s)-1]
+	if q.currPos >= len(q.currQueue) {
+		q.currQueue, q.currPos, q.nextQueue = q.nextQueue, 0, q.currQueue[:0]
+	}
+	wr := q.currQueue[q.currPos]
+	q.currQueue[q.currPos] = FrameWriteRequest{}
+	q.currPos++
 	return wr
 }
 
+func (q *writeQueue) peek() *FrameWriteRequest {
+	if q.currPos < len(q.currQueue) {
+		return &q.currQueue[q.currPos]
+	}
+	if len(q.nextQueue) > 0 {
+		return &q.nextQueue[0]
+	}
+	return nil
+}
+
 // consume consumes up to n bytes from q.s[0]. If the frame is
 // entirely consumed, it is removed from the queue. If the frame
 // is partially consumed, the frame is kept with the consumed
 // bytes removed. Returns true iff any bytes were consumed.
 func (q *writeQueue) consume(n int32) (FrameWriteRequest, bool) {
-	if len(q.s) == 0 {
+	if q.empty() {
 		return FrameWriteRequest{}, false
 	}
-	consumed, rest, numresult := q.s[0].Consume(n)
+	consumed, rest, numresult := q.peek().Consume(n)
 	switch numresult {
 	case 0:
 		return FrameWriteRequest{}, false
 	case 1:
 		q.shift()
 	case 2:
-		q.s[0] = rest
+		*q.peek() = rest
 	}
 	return consumed, true
 }
@@ -232,10 +262,15 @@
 
 // put inserts an unused writeQueue into the pool.
 func (p *writeQueuePool) put(q *writeQueue) {
-	for i := range q.s {
-		q.s[i] = FrameWriteRequest{}
+	for i := range q.currQueue {
+		q.currQueue[i] = FrameWriteRequest{}
 	}
-	q.s = q.s[:0]
+	for i := range q.nextQueue {
+		q.nextQueue[i] = FrameWriteRequest{}
+	}
+	q.currQueue = q.currQueue[:0]
+	q.nextQueue = q.nextQueue[:0]
+	q.currPos = 0
 	*p = append(*p, q)
 }
 
diff --git a/vendor/golang.org/x/net/http2/writesched_priority_rfc7540.go b/vendor/golang.org/x/net/http2/writesched_priority_rfc7540.go
index 6d24d6a..fb9e260 100644
--- a/vendor/golang.org/x/net/http2/writesched_priority_rfc7540.go
+++ b/vendor/golang.org/x/net/http2/writesched_priority_rfc7540.go
@@ -302,7 +302,6 @@
 
 	q := n.q
 	ws.queuePool.put(&q)
-	n.q.s = nil
 	if ws.maxClosedNodesInTree > 0 {
 		ws.addClosedOrIdleNode(&ws.closedNodes, ws.maxClosedNodesInTree, n)
 	} else {