This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/github.com/spf13/pflag/bool.go b/vendor/github.com/spf13/pflag/bool.go
new file mode 100644
index 0000000..c4c5c0b
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/bool.go
@@ -0,0 +1,94 @@
+package pflag
+
+import "strconv"
+
+// optional interface to indicate boolean flags that can be
+// supplied without "=value" text
+type boolFlag interface {
+	Value
+	IsBoolFlag() bool
+}
+
+// -- bool Value
+type boolValue bool
+
+func newBoolValue(val bool, p *bool) *boolValue {
+	*p = val
+	return (*boolValue)(p)
+}
+
+func (b *boolValue) Set(s string) error {
+	v, err := strconv.ParseBool(s)
+	*b = boolValue(v)
+	return err
+}
+
+func (b *boolValue) Type() string {
+	return "bool"
+}
+
+func (b *boolValue) String() string { return strconv.FormatBool(bool(*b)) }
+
+func (b *boolValue) IsBoolFlag() bool { return true }
+
+func boolConv(sval string) (interface{}, error) {
+	return strconv.ParseBool(sval)
+}
+
+// GetBool return the bool value of a flag with the given name
+func (f *FlagSet) GetBool(name string) (bool, error) {
+	val, err := f.getFlagType(name, "bool", boolConv)
+	if err != nil {
+		return false, err
+	}
+	return val.(bool), nil
+}
+
+// BoolVar defines a bool flag with specified name, default value, and usage string.
+// The argument p points to a bool variable in which to store the value of the flag.
+func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
+	f.BoolVarP(p, name, "", value, usage)
+}
+
+// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
+	flag := f.VarPF(newBoolValue(value, p), name, shorthand, usage)
+	flag.NoOptDefVal = "true"
+}
+
+// BoolVar defines a bool flag with specified name, default value, and usage string.
+// The argument p points to a bool variable in which to store the value of the flag.
+func BoolVar(p *bool, name string, value bool, usage string) {
+	BoolVarP(p, name, "", value, usage)
+}
+
+// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
+func BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
+	flag := CommandLine.VarPF(newBoolValue(value, p), name, shorthand, usage)
+	flag.NoOptDefVal = "true"
+}
+
+// Bool defines a bool flag with specified name, default value, and usage string.
+// The return value is the address of a bool variable that stores the value of the flag.
+func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
+	return f.BoolP(name, "", value, usage)
+}
+
+// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) BoolP(name, shorthand string, value bool, usage string) *bool {
+	p := new(bool)
+	f.BoolVarP(p, name, shorthand, value, usage)
+	return p
+}
+
+// Bool defines a bool flag with specified name, default value, and usage string.
+// The return value is the address of a bool variable that stores the value of the flag.
+func Bool(name string, value bool, usage string) *bool {
+	return BoolP(name, "", value, usage)
+}
+
+// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
+func BoolP(name, shorthand string, value bool, usage string) *bool {
+	b := CommandLine.BoolP(name, shorthand, value, usage)
+	return b
+}