[VOL-5486] Fix deprecated versions

Change-Id: I3e03ea246020547ae75fa92ce8cf5cbba7e8f3bb
Signed-off-by: Abhay Kumar <abhay.kumar@radisys.com>
diff --git a/vendor/google.golang.org/grpc/balancer/base/balancer.go b/vendor/google.golang.org/grpc/balancer/base/balancer.go
index 1a5c1aa..4d57687 100644
--- a/vendor/google.golang.org/grpc/balancer/base/balancer.go
+++ b/vendor/google.golang.org/grpc/balancer/base/balancer.go
@@ -19,7 +19,8 @@
 package base
 
 import (
-	"context"
+	"errors"
+	"fmt"
 
 	"google.golang.org/grpc/balancer"
 	"google.golang.org/grpc/connectivity"
@@ -27,34 +28,36 @@
 	"google.golang.org/grpc/resolver"
 )
 
+var logger = grpclog.Component("balancer")
+
 type baseBuilder struct {
 	name          string
 	pickerBuilder PickerBuilder
 	config        Config
 }
 
-func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
-	return &baseBalancer{
+func (bb *baseBuilder) Build(cc balancer.ClientConn, _ balancer.BuildOptions) balancer.Balancer {
+	bal := &baseBalancer{
 		cc:            cc,
 		pickerBuilder: bb.pickerBuilder,
 
-		subConns: make(map[resolver.Address]balancer.SubConn),
+		subConns: resolver.NewAddressMapV2[balancer.SubConn](),
 		scStates: make(map[balancer.SubConn]connectivity.State),
 		csEvltr:  &balancer.ConnectivityStateEvaluator{},
-		// Initialize picker to a picker that always return
-		// ErrNoSubConnAvailable, because when state of a SubConn changes, we
-		// may call UpdateBalancerState with this picker.
-		picker: NewErrPicker(balancer.ErrNoSubConnAvailable),
-		config: bb.config,
+		config:   bb.config,
+		state:    connectivity.Connecting,
 	}
+	// Initialize picker to a picker that always returns
+	// ErrNoSubConnAvailable, because when state of a SubConn changes, we
+	// may call UpdateState with this picker.
+	bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
+	return bal
 }
 
 func (bb *baseBuilder) Name() string {
 	return bb.name
 }
 
-var _ balancer.V2Balancer = (*baseBalancer)(nil) // Assert that we implement V2Balancer
-
 type baseBalancer struct {
 	cc            balancer.ClientConn
 	pickerBuilder PickerBuilder
@@ -62,87 +65,145 @@
 	csEvltr *balancer.ConnectivityStateEvaluator
 	state   connectivity.State
 
-	subConns map[resolver.Address]balancer.SubConn
+	subConns *resolver.AddressMapV2[balancer.SubConn]
 	scStates map[balancer.SubConn]connectivity.State
 	picker   balancer.Picker
 	config   Config
+
+	resolverErr error // the last error reported by the resolver; cleared on successful resolution
+	connErr     error // the last connection error; cleared upon leaving TransientFailure
 }
 
-func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
-	panic("not implemented")
-}
+func (b *baseBalancer) ResolverError(err error) {
+	b.resolverErr = err
+	if b.subConns.Len() == 0 {
+		b.state = connectivity.TransientFailure
+	}
 
-func (b *baseBalancer) ResolverError(error) {
-	// Ignore
+	if b.state != connectivity.TransientFailure {
+		// The picker will not change since the balancer does not currently
+		// report an error.
+		return
+	}
+	b.regeneratePicker()
+	b.cc.UpdateState(balancer.State{
+		ConnectivityState: b.state,
+		Picker:            b.picker,
+	})
 }
 
 func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
-	// TODO: handle s.ResolverState.Err (log if not nil) once implemented.
 	// TODO: handle s.ResolverState.ServiceConfig?
-	if grpclog.V(2) {
-		grpclog.Infoln("base.baseBalancer: got new ClientConn state: ", s)
+	if logger.V(2) {
+		logger.Info("base.baseBalancer: got new ClientConn state: ", s)
 	}
+	// Successful resolution; clear resolver error and ensure we return nil.
+	b.resolverErr = nil
 	// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
-	addrsSet := make(map[resolver.Address]struct{})
+	addrsSet := resolver.NewAddressMapV2[any]()
 	for _, a := range s.ResolverState.Addresses {
-		addrsSet[a] = struct{}{}
-		if _, ok := b.subConns[a]; !ok {
+		addrsSet.Set(a, nil)
+		if _, ok := b.subConns.Get(a); !ok {
 			// a is a new address (not existing in b.subConns).
-			sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
+			var sc balancer.SubConn
+			opts := balancer.NewSubConnOptions{
+				HealthCheckEnabled: b.config.HealthCheck,
+				StateListener:      func(scs balancer.SubConnState) { b.updateSubConnState(sc, scs) },
+			}
+			sc, err := b.cc.NewSubConn([]resolver.Address{a}, opts)
 			if err != nil {
-				grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
+				logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
 				continue
 			}
-			b.subConns[a] = sc
+			b.subConns.Set(a, sc)
 			b.scStates[sc] = connectivity.Idle
+			b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
 			sc.Connect()
 		}
 	}
-	for a, sc := range b.subConns {
+	for _, a := range b.subConns.Keys() {
+		sc, _ := b.subConns.Get(a)
 		// a was removed by resolver.
-		if _, ok := addrsSet[a]; !ok {
-			b.cc.RemoveSubConn(sc)
-			delete(b.subConns, a)
+		if _, ok := addrsSet.Get(a); !ok {
+			sc.Shutdown()
+			b.subConns.Delete(a)
 			// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
-			// The entry will be deleted in HandleSubConnStateChange.
+			// The entry will be deleted in updateSubConnState.
 		}
 	}
+	// If resolver state contains no addresses, return an error so ClientConn
+	// will trigger re-resolve. Also records this as a resolver error, so when
+	// the overall state turns transient failure, the error message will have
+	// the zero address information.
+	if len(s.ResolverState.Addresses) == 0 {
+		b.ResolverError(errors.New("produced zero addresses"))
+		return balancer.ErrBadResolverState
+	}
+
+	b.regeneratePicker()
+	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
 	return nil
 }
 
+// mergeErrors builds an error from the last connection error and the last
+// resolver error.  Must only be called if b.state is TransientFailure.
+func (b *baseBalancer) mergeErrors() error {
+	// connErr must always be non-nil unless there are no SubConns, in which
+	// case resolverErr must be non-nil.
+	if b.connErr == nil {
+		return fmt.Errorf("last resolver error: %v", b.resolverErr)
+	}
+	if b.resolverErr == nil {
+		return fmt.Errorf("last connection error: %v", b.connErr)
+	}
+	return fmt.Errorf("last connection error: %v; last resolver error: %v", b.connErr, b.resolverErr)
+}
+
 // regeneratePicker takes a snapshot of the balancer, and generates a picker
 // from it. The picker is
-//  - errPicker with ErrTransientFailure if the balancer is in TransientFailure,
-//  - built by the pickerBuilder with all READY SubConns otherwise.
+//   - errPicker if the balancer is in TransientFailure,
+//   - built by the pickerBuilder with all READY SubConns otherwise.
 func (b *baseBalancer) regeneratePicker() {
 	if b.state == connectivity.TransientFailure {
-		b.picker = NewErrPicker(balancer.ErrTransientFailure)
+		b.picker = NewErrPicker(b.mergeErrors())
 		return
 	}
-	readySCs := make(map[resolver.Address]balancer.SubConn)
+	readySCs := make(map[balancer.SubConn]SubConnInfo)
 
 	// Filter out all ready SCs from full subConn map.
-	for addr, sc := range b.subConns {
+	for _, addr := range b.subConns.Keys() {
+		sc, _ := b.subConns.Get(addr)
 		if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
-			readySCs[addr] = sc
+			readySCs[sc] = SubConnInfo{Address: addr}
 		}
 	}
-	b.picker = b.pickerBuilder.Build(readySCs)
+	b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
 }
 
-func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
-	panic("not implemented")
-}
-
+// UpdateSubConnState is a nop because a StateListener is always set in NewSubConn.
 func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
+	logger.Errorf("base.baseBalancer: UpdateSubConnState(%v, %+v) called unexpectedly", sc, state)
+}
+
+func (b *baseBalancer) updateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
 	s := state.ConnectivityState
-	if grpclog.V(2) {
-		grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
+	if logger.V(2) {
+		logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
 	}
 	oldS, ok := b.scStates[sc]
 	if !ok {
-		if grpclog.V(2) {
-			grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
+		if logger.V(2) {
+			logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
+		}
+		return
+	}
+	if oldS == connectivity.TransientFailure &&
+		(s == connectivity.Connecting || s == connectivity.Idle) {
+		// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
+		// CONNECTING transitions to prevent the aggregated state from being
+		// always CONNECTING when many backends exist but are all down.
+		if s == connectivity.Idle {
+			sc.Connect()
 		}
 		return
 	}
@@ -151,41 +212,51 @@
 	case connectivity.Idle:
 		sc.Connect()
 	case connectivity.Shutdown:
-		// When an address was removed by resolver, b called RemoveSubConn but
-		// kept the sc's state in scStates. Remove state for this sc here.
+		// When an address was removed by resolver, b called Shutdown but kept
+		// the sc's state in scStates. Remove state for this sc here.
 		delete(b.scStates, sc)
+	case connectivity.TransientFailure:
+		// Save error to be reported via picker.
+		b.connErr = state.ConnectionError
 	}
 
-	oldAggrState := b.state
 	b.state = b.csEvltr.RecordTransition(oldS, s)
 
 	// Regenerate picker when one of the following happens:
-	//  - this sc became ready from not-ready
-	//  - this sc became not-ready from ready
-	//  - the aggregated state of balancer became TransientFailure from non-TransientFailure
-	//  - the aggregated state of balancer became non-TransientFailure from TransientFailure
+	//  - this sc entered or left ready
+	//  - the aggregated state of balancer is TransientFailure
+	//    (may need to update error message)
 	if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
-		(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
+		b.state == connectivity.TransientFailure {
 		b.regeneratePicker()
 	}
-
-	b.cc.UpdateBalancerState(b.state, b.picker)
+	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
 }
 
 // Close is a nop because base balancer doesn't have internal state to clean up,
-// and it doesn't need to call RemoveSubConn for the SubConns.
+// and it doesn't need to call Shutdown for the SubConns.
 func (b *baseBalancer) Close() {
 }
 
-// NewErrPicker returns a picker that always returns err on Pick().
+// ExitIdle is a nop because the base balancer attempts to stay connected to
+// all SubConns at all times.
+func (b *baseBalancer) ExitIdle() {
+}
+
+// NewErrPicker returns a Picker that always returns err on Pick().
 func NewErrPicker(err error) balancer.Picker {
 	return &errPicker{err: err}
 }
 
+// NewErrPickerV2 is temporarily defined for backward compatibility reasons.
+//
+// Deprecated: use NewErrPicker instead.
+var NewErrPickerV2 = NewErrPicker
+
 type errPicker struct {
 	err error // Pick() always returns this err.
 }
 
-func (p *errPicker) Pick(ctx context.Context, opts balancer.PickOptions) (balancer.SubConn, func(balancer.DoneInfo), error) {
-	return nil, nil, p.err
+func (p *errPicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
+	return balancer.PickResult{}, p.err
 }